A change of direction or orientation.
A movement of an object about its own axis in one direction that continues until the object returns to its initial orientation, and it can also refer to a unit of plane angle measurement based on this movement.
A walk to and fro.
A chance to use (something) shared in sequence with others.
A spell of work, especially the time allotted to a person in a rota or schedule.
One's chance to make a move in a game having two or more players.
A figure in music, often denoted ~, consisting of the note above the one indicated, the note itself, the note below the one indicated, and the note itself again.
The time required to complete a project.
A fit or a period of giddiness.
A change in temperament or circumstance.
(cricket) A sideways movement of the ball when it bounces (caused by rotation in flight).
(poker) The fourth communal card in Texas hold 'em.
A deed done to another; an act of kindness or malice.
A single loop of a coil.
(rope) A pass behind or through an object.
Character; personality; nature.
(soccer) An instance of going past an opposition player with the ball in one's control.
(circus, theater, especially physical comedy) A short skit, act, or routine.
(UK, finance, historical) The profit made by a stockjobber, being the difference between the buying and selling prices.
Make a non-linear physical movement, change direction or orientation, shape or mold something, position something by folding it, navigate through printed material, twist or sprain, and in cricket, make the ball move sideways off the pitch when it bounces.
(intransitive) Change condition or attitude, change the color of leaves in autumn, undergo a fundamental change, reach a certain age, hinge or depend, rebel or go against something formerly tolerated, and change personal condition.
(transitive, usually with over) To complete.
(transitive) To make (money); turn a profit.
(transitive, soccer) Of a player, to go past an opposition player with the ball in one's control.
To undergo the process of turning on a lathe.
(obstetrics) To bring down the feet of a child in the womb, in order to facilitate delivery.
(transitive, role-playing games) To magically or divinely attack undead.